Perseverance
- +(260—320) to Armour and Evasion Rating
- (4—8)% increased maximum Life
- +(20—40)% to Cold Resistance
- 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
- Melee Hits which Stun Fortify
- You have Onslaught while Fortified
- (Fortifying grants an amount of Fortification based on the Damage of the Hit)
- (Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification. Fortification lasts 6 seconds)
- (Onslaught grants 20% increased Attack, Cast, and Movement Speed)
"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King