Venopuncture
- Adds 1 to 4 Physical Damage to Attacks
- +(20—30) to Strength
- Attacks have 25% chance to cause Bleeding
- (40—60)% increased Damage with Bleeding
- You are Chilled while you are Bleeding
- Non-Chilled Enemies you inflict Bleeding on are Chilled
- Bleeding Enemies you Kill with Hits Shatter
- (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
- (Chill reduces Enemy Action Speed by 10% for 2 seconds)
There is a way to survive the bite of an ice snake, but few have the resolve to attempt it.