Friend Nemesis
- +(3160–3560) Gear Armor
- +(26–40)% additional Spirit Magus Skill Damage
- If you have recently moved more than (10–20) m, Spirit Magi +(36–60) initial Growth
- While Reconjuring, Spirit Magi regenerate (20–40)% Life per second
- Spirit Magi take 1000 Secondary Physical Damage when they are not at Full Life. Interval: 0.5 s.
"Whoever I selected will have bad luck."