Soul Ascension
- (120—150)% increased Evasion and Energy Shield
- +(17—29)% to Chaos Resistance
- Eat a Soul when you Hit a Rare or Unique Enemy, no more than once every 0.5 seconds
- (-10—10) to maximum number of Eaten Souls
- (Each soul grants 5% increased Attack and Cast speed. You lose 1 soul every 0.5 seconds if you have not eaten any souls Recently. Maximum of 45 souls consumed)
Fear can be instilled by the smallest entity.